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![]() Created for Gameartisans.org's
Kingdom Hearts WAR mini challenge, the goal was to create a 3D model of
either a Square-Enix or Disney character, and gear them up for Kingdom
Hearts-style war. I chose Relm Arrowny from Square-Enix's Final Fantasy
VI. 2920 Triangles, 512x512 Diffuse and Alpha Maps. ![]() Created for Gameartisans.org's
"Ultimate Pokemon" mini challenge, I created Espeora as a possible
evolution of Espeon.(At the time of creation, no such Pokemon exists)
1131 Triangles, 512x512 Diffuse map. ![]() This elven badminton player was created for Gameartisans.org's
Fantasy Olympics mini challenge. The goal was to create a low poly,
olympic themed fantasy character. 1465 Triangles, 512x512 Diffuse,
Specular Level, Specular Color, and Alpha maps. ![]() Synthesis is a cyborg superhero. I brought him into The Game Creator's First Person Shooter Creator (FPSC) for practice exporting. Created with 3dsmax and Photoshop. 2672 Triangles, 512x512 Diffuse map. ![]() I created this character while working for Emagination Computer Camps as an instructor for their summer game design program. She was created so I could learn how to import custom characters into The Game Creator's First Person Shooter Creator (FPSC),
the game creation tool used by the camp. Created with 3dsmax and Photoshop. 1871 Triangles,
512x512 Diffuse and Alpha Maps. ![]() Isabelle is an a bride turned undead warrior. She was created for Dominance War III, on the Gameartisans.org's
side. Created with 3ds Max, Mudbox, and Photoshop. Click an image for
the full size. Character: 5683 Triangles, Weapon: 1700 Triangles.
![]() This character was created for Gameartisans.org's Liberty City Citizen mini-competition. He is an NPC-style character that would be wandering the streets. 2218 Triangles, 512x512 Diffuse map. ![]() Kayla is a slave from a world where the few powerful elite control magic, and slavery is still the main source of labor. Created with 3dsmax and Photoshop. 2524 Triangles, 512x512 Diffuse map. ![]() |
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artwork, images, and site content are ©
Sam Hockaday, unless otherwise noted.
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